attack reset battle 100 battles 1000 battles
------
|....|
|.@Z.|
|....|
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var item, damage;
// melee attack
if () {
item = roll(1, 6); // long sword
damage = ;
defender.hitPoints -= damage;
print('damage: ' + damage)
} else {
print('miss')
}
| @ | Z | |
|---|---|---|
| strength | ||
| dexterity | ||
| constitution | ||
| intelligence | ||
| wisdom | ||
| charisma | ||
| armorClass | ||
| hitPoints | ||
| magicPoints |